Helium Balloons Generate Traffic

Helium Balloons Generate Traffic!

Helium Balloons-Get Your Future customer’s Attention the Easy Way
Are you looking for an inexpensive solution for advertising your business?
Not too long ago, I was having the same issue. My business was like a ghost town, ever since the start of our fallen economy.
Television advertising was completely out of the question for us, due to the high pricing of course. Radio broadcasting was a bit cheaper, but not cheap enough for our budget.
We tried getting customers through the use of coupons, flier’s, and news papers. I remember paying over $350.00 to run a tiny ad in a coupon book for a two week period. The worse part is, we didn’t get even one single customer from that ad.
Business was slow, and we needed to capture the attention of any potential customers. So you know what we did?
We decided to invest in those huge helium balloons, you know.. the giant ones that they use at car lots and such. This turned out to be the best inexpensive, advertising outlet that we have tried so far.
helium balloon

Helium balloons increase traffic.

Some of our patrons told us that they could see our helium balloons, for up to a mile down the road. These balloons are very cost efficient, and attention catching.
We were able to pull in over 100 new customers, in one weekend and we are located in a small area.
If you have been looking for a way to advertise your business, try using helium balloons. This was such a wonderful benefit for our business, and I’m sure it will be for yours too.
helium advertising balloon

7 ft. helium balloon with logo – $533.00

Helium Balloons Generate Traffic is a post from: Advertising Balloons

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Kids’ Music That Doesn’t Suck: The Flannery Brothers

The New Explorers Club

Flannery Brothers' The New Explorers Club

As a rule, musicians hate it when you instinctively describe their sound by relating it to other bands or artists. Yet that is exactly what I am about to do.

On their recently released CD The New Explorers Club, Maine’s Flannery Brothers sound like a sonic pillow fight between Jonathan Richman and They Might Be Giants. There – I did it. And I did it with the added amenity of ham-fisted imagery. Go me.

I parallel the Flannery Brothers with such eccentric pop luminaries because, like any good kids music act, it’s easy to mistake their output for more traditional flavors of fresh-faced indie rock. I’d be lying if I didn’t say there were times in recent weeks where a song like the island groove-heavy “Kitchen Floor” wormed its way into a random playlist and I unapologetically bobbed my head, only vaguely aware that I was listening to a track more specifically written for my children.

The New Explorers Club is positively eaten up with perfectly relatable little musical moments like that. From the sultry shaker and punctuating horn hits of opener “Big Kite” to jaunty acoustic anti-ballad “Best Adventure,” the album genuinely sounds like childhood. It manages to capture that wonder and innocence while still challenging the listener with its eclectic tastes. Like Sesame Street or a trip to the natural history museum, the Flannery Brothers engage audiences of all ages by reminding us that the most fun and fascinating things in life are also often the simplest.

Tracks like “Swallowed a Bug” (which channels an almost ragtime danceability), the preschool friendly “Hi 5 Dance” and the jangly “Boots” excel as much by the group’s own musical virtues as they do their blissful neglect of anything resembling the traditional educational slant of children’s music. Even in songs that do purport more edutaining content – like “In the Middle,” a beginner’s lesson on the concept of relativity, or the particularly tuneful “The Elements,” which catalogs the joys of outdoor play – The Flannerys approach such subjects coyly.

Rather than saturate their music with tales of school day triumphs of warning against cavities, The Flannery Brothers instead seek to make music that inspires by elevating. It’s feel good music of the highest order, and it should easily prove infectious to listeners young and old. Will the outright absurdity of “Pirate or Parrot?” teach your daughter to tie her shoes? No, but it will likely cheer her up after a tough soccer game or help her decompress on a long car trip, and sometimes that’s more than enough.

The New Explorers Club is another grand addition to your kids music library, and it’s available from in both digital and physical formats to suit either taste. Those looking to try before they buy are also encouraged to check out the group’s official site for a full album stream. At 13 tracks it’s just the right length, and because of the obvious care taken in the writing and recording of this impressive collection it is certainly an easy sell.

Flannery Brothers fans in the mood for an even more outrageous listening experience are likewise encouraged to check out the band’s follow-up Dance Songs for Silly Kids. This 12-song collection remixes the band’s 2009 release Love Songs for Silly Things in its entirety. With high energy electronic tracks about sunglasses and trips to the farmer’s market, it’s another highly enjoyable and easily relatable collection for the proverbial kids of all ages.

And you can’t beat the price. Which is free.

Pick both up to share with your little ones during the enjoyable (if exhausting) holiday season ahead. And remember: if it’s got wings – parrot, a peg leg – pirate.

Hey, I learned something after all!

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Pairing Wii and DS Games Adds to Family Fun

Batman The Brave and the Bold

We’ve recently got into the habit of spending a little more on the videogames we like and buying both the Wii and DS version. There are a combination of reasons we do this that range from being able to get more of us sharing the game experience at the same time to special features that are often unlocked when you have both versions.

Some games offer more than others, but regardless of specifics our family of five has got a lot more out of each game like this. It has been particularly good for titles that offer a two player mode on the Wii — as our third child can play the DS game until its his turn.

Batman The Brave and The Bold Wii

Batman: The Brave and The Bold Wii

The best game for this has been Batman: The Brave and the Bold. “The side-on 2D platforming has a drop-in cooperative play so another player can join or leave the action at will. Partners start with Robin but soon open out to include Hawkman, Blue Beetle and the Guy Gardner version of Green Lantern.”

Firing up the Batman: The Brave and the Bold DS game though opens up a new way to play together. “The DS game can link up with the Wii game offering the chance for the third player to join in the action. This is ideal for younger siblings who can use the DS to control Bat-mite on the Wii and contribute special attacks to help the other two players progress.”

Batman The Brave and The Bold DS

Batman: The Brave and The Bold DS

You simply go to the Batcave in the Wii game and select the Bat-Mite option (it took us a while to work out where this was because the manual isn’t that clear) then you can download the game to a DS that has the cartridge in it. You then appear in the Wii game as Bat-Mite using the DS as a controller. Bat-Mite can drop power-ups for the other players and bomb the enemies. This alongside the DS game itself has meant our family has stuck with Batman: The Brave and the Bold a lot longer than we normally do.

The other game we recently tried this on was  Scooby-Doo and the Spooky Swamp. “The game is a puzzle-platformer with a good dose of brawling. This is not a million miles away from the game play of the Lego videogames. You have to select appropriately skilled characters to get past certain obstacles as well as collect and deliver a range of items to progress. It’s not quite a tight and streamlined as the Lego games, but there’s still a lot to enjoy.”

Scooby Doo and the Spooky Swamp Wii

Scooby Doo and the Spooky Swamp Wii

The DS version of Scooby-Doo and the Spooky Swamp doesn’t offer any novel link up features, but unlike Batman: The Brave and the Bold, the DS game is essentially the same as the Wii version. This meant that while two of us played through the game cooperatively on the Wii, a third player could progress through the same puzzles and levels on the DS.

It was interested to see how the game had been tailored to each system’s control schemes and to use the extra information to help get through each stage. Sometimes the DS game was easier and took the lead, whereas other times the Wii players got in front. Who could solve each puzzle first developed into a competitive sub-game for us — and I think the kids had as much fun doing this as they did completing the game itself.

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